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SECTIONS
Program Resources
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ORIGINS:
In August of 1998, National created a new program for the
non-"Career oriented Explorer" units called Venturing.
For the most part, Venturing was Exploring renamed. It
retained the forest green uniform. It retained a renamed
Explorer Code along with a new Oath. However, there are
many new features and changes.
Venturing is a youth develop-ment program of the Boy
Scouts of America for young men and women who are 14 (and
have completed the eighth grade) through 20 years of age.
Venturing's purpose is to provide positive experiences to
help young people mature and to prepare them to become
responsible and caring adults.
Venturing is an open-ended program focusing on the areas
of arts & hobbies, sports, outdoors, youth ministries, and
Sea Scouting. Each Crew is expected to have a specialty
in one of these areas. What a Venturing crew does is
limited only by the imagination and involvement of the
adult and youth leaders and members of the crew—sail the
Caribbean, produce a play, climb a mountain, teach
disabled people to swim, or attend the Olympics. All these
adventures and more are being done today by Venturing
crews and ships across the country. All that is needed are
concerned adults who are willing to share a little bit of
themselves with today's youth—tomorrow's leaders.
Venturing at first retained the six experience areas of
Exploring: Social, Citizenship, Service, Leadership,
Fitness, and Outdoor. However, this has been recently
replaced by four goals: gain practical experience,
engage in a program of activities to encourage
development of the whole person, experience positive
leadership and be given opportunities to take on
leadership roles, have a chance to learn and grow
in a supportive, caring, and fun environment.
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